As there are many questions here I will present my suggestions one by one.
1. Mailing Address
Actually, I am not sure that it is really a good idea to require the real mailing address from people. Let's take me for example - I would never give it and I never gave it to the net with the exception of extremely few cases. The same reaction will be from a lot of people, in my opinion. There are e-mail addresses for such things, including for sending passwords.
2. Tournament Map and participants' claims
a) one day for claims
After the site published the information - there is no way that people would place their claims during only one day. It is simply impossible.
For example, a player knows that on the 1st of the month the info with map will be published on the site. This player wants to play, but exactly at the first week of this month he has an event, he is busy, his wife is giving birth, etc.. Minimum it should be one week, otherwise for whom then the tournament is? It should be convenient for both sides - players and administrators.
b) defending and attacking claims
Who decide who attacks and who defends? You mean that for example, there are 30 players and say among them 10 want to play Necro. These 10 must come all together and decide who will be the attacker and who will be the defender? It seems absolutely impossible for me. I can list several reasons - everyone in the heart thinks that he is the best and wants to be the attacker. At least half of them do not know each other and do not know the strength and weakness (to the contrary in the real world when you know the neighboring lord of your realm).
I think it should be casting. And casting done by the administrator.
Also, did you think about the time zones in all this? It is much bigger problem than you could think from the first glance. It is really very big difference - 12 hours.
One more thing - there should be no phrases like *it is their's problem* in the tournament. Tournament is created for the players, not for the administrators. Then, absolutely all problems popped out in the tournament are the administrators' problems and the sign of the good tournament (and the tournament rules) is that there are no such problems, or very few of them.
3. left without game in the round one
What does this mean - that the players left without the game?
For example, there are 30 willing participants. The map is for 8 players. What the other 22 will do? It should be several maps that every who listed will play the first round.
4. password and confirmations
I am confused - again password (the one the participant got by regular mail when he registered in the tournament?) - why is the necessity of this password and a lot of bureaucracy? There are a lot of fixing and arrangements to be done without these extra problems, both for the players and the administrators, in my opinion.
5. A race loses if there's no land that belongs to this race irrespective of the number of alive people in this race.
I didn't get it.
Example: The race lost its native land but conquered the neighboring land - then what?
6. player's reborn
In my opinion, the player should always have at least one chance for a rematch. It could be a bad day, quarrel with the wife, just big unluck or tired and made a stupid mistake - could happen with anyone.
Example - with me in a game with a strong player, difference in time 9 hours, it is 5am my time, I am really tired already and sleepy - in the decisive battle of the game when I attack his castle I aim meteor shower not to the army units but to the castle tower. I had to retreat. What is this? This is the time difference, tiredness, sleepiness, etc. We must take this into the account too because the tournament is online not in the physical world.
7. two invaders versus one defender
It is absolutely out of the question. How you envision this. You are sitting in your country and have to fight back and survive one attack of the invader, then another invader came and another and another... There is zero chance that you survive even after two invaders simultaneously.
The variance that two invaders first fight with each other on your territory and then the winner attacks you (the defender of the land) doesn't work either. One invader defeated another invader. Yes, he got experience, artifacts, but he lost army, spell points! This way the defender will deal with him as piece of cake because the defender has the fresh army and ready to fight.
8. Cheating and saves
I think that in this question the rules must diminish the risk of such situations as much as possible. First, everything that could be should be mentioned in the rules, and the main thing - it is the time of the game play itself - how much time the player must spend for the game if he intends to play the tournament.
It is very hard to prove cheating. For example, people played. Each has the saves. After the game one of the players goes to the game and with the codes opens the map and looks at it. Naturally, he has an advantage. How can you prove this? You even never knew about it.
If you even can prevent the more obvious cheating you can't prevent looking at the map if the game is not finished for one evening. This is the main problem of the cheating in the tournament. If it can be solved it by the tournament team - it will be great.
9. cheating sanctions
I do not see the sense in this - friends, neighbors... What is so irresistable with the mailing address? There is the system of IP reading. It could be said that the IP could be changed by the program. No, only the last thee figures, and the provider, system, country are always the same.
Of course, the system of the real mailing addresses and all the stuff you are talking about could be in the rules and it even would work. BUT, only in the case if you will put the prize for the tournament at least USD 5000= - 10000=. Otherwise, what's the point for people? So many restrictions and privacy violations and for what?
But again with such a prize it is not the tournament for fun, it is like the Olympics with the prize fund and where all means are good as long as they lead to the win.
Yes, there are the tournament with the prize funds in Russia going on right now. And they are really interesting. Both the rules and the tournaments themselves.
Personally, I like the following thing in the rules there. Every participant can donate (absolutely voluntarily) a certain (not big) sum for the fund and the best player according to the results of the tournament among all those who donated to this fund will receive the collected amount of money! Fun! And everything is fair the best player gets the jackpot collected by the common efforts! And very good incentive.
10. exploiting bugs
Never heard that the hero can use magic twice per turn in battle.
Moreover, how possible a player can use such codes in MP game when the system always say *Cheater!* and they are not working in MP at all. It is not the single scenario with AI. Or am I wrong here?
Hot-seat? We are talking MP here, are we?
Seeing the opponents towns... Confused never heard... never experienced.
To make the tournament everyone who wants to participate should all have the same version of the game - SOD 3.2. No others versions, say Heroes 1.4, AB 2.2, nothing, only SOD with the patch.
a) people need the site
What does this mean?
b) someone could play instead of me???
How do you see this for yourself. Look from the pint of view of the player. He achieved a lot, accumulated resources, built the heroes and the army. Then someone else came and played badly and lost all this???? It is out of the question that any player in the world will agree to this.
c) coming and going to the tournament
If you enlist, then you are expected to dedicate time to the tournament, not coming and going as you pleased.
d) cheater hostile
Yes, it could be, but it doesn't guarantee that you will avoid this problem.
So, you speak about a mix of single and team tournament, where race=team?
I don't know is it possible. When you play single you have one strategy, when you play in the team - another, where you could sacrifice yourself for the best of the team, but it is impossible to happen in the mix of single and team, when single interests will always prevail.
Again, we return to the system of awards, prizes, rankings and incentives - it is really very hard issue for which I didn't find the optimal answer yet.
AI in the tournament maps? Why? Why do we need them? According from the above you want to exclude human participants from the round one because there is no available places but you have at least two AI in each game? AI should not be present at all!
14. Saves and crashes
Always there is the autosave. Do you really want to check all saves of all maps played by all players? Have pity to the administrators! There should be some other rules for the saves which must be checked.
15. Hero choosing
As we do not have AI, then of course the human player can choose whatever hero he wants. But, about the maps - for me random is perfectly all right. But for many it is unacceptable. Because there is always the chance of unbalance in the random map and the player who got worse position on the map could be the weaker player - there is unfair situation for him then, and it is bad because he is the participant willing to play, who must be provided the same terms as anyone else.
Because of this, my opinion is that there should be the specially designed maps for the tournament. Made by mapmakers specifically working for the tournament, not downloaded from somewhere.
To make this maps good, the mapmakers should first receive from the tournament team the clear and precise features they want from the map.
Level of difficulty of the maps. As there could be different level of strength of the players the maps should be Expert level. Perhaps, there should be the contest inside the tournament - for the real masters on the impossible level and completely random maps.
16. Race compensators???
Did not get it. And Lizards are not that weak actually, they very good in biting.
Absolutely disagree. Conflux should be in the game. You don't like it - don't take it. And Conflux is very good balanced the same way as any other town.
See the above - there should be specially designed maps.
About contest in the tournament for proffis - well, unluck! You can have you revenge next time. It could be a restart, but once and only once.